Welcome to the Glitch’16 documentation website. The purpose of this website is to provide information documenting the making and playtesting of the Glitch’16 augmented reality game system. This site also contains all of the digital resources necessary to create your own game using this game system and instructions on how to put it together.

Glitch’16 was created as a lead up narrative to the fictional world created for the Museum of Colliding Dimensions (Polson, 2016)

Due to ethical considerations, the faces of participants in this project have been blurred to protect their privacy.

This website is a result of creative work undertaken as part of my honours project. This project consists of this website as a documentation blog documenting the development of the creative project, which is worth 50% of the final grade, and an exegetical framing document, which is also worth 50% of the grade, which can be downloaded below.

catriona-wilkinson-honours-exegesis

 

Reference:

Polson, Debra. 2016. Museum of Colliding Dimensions. Exhibited Brisbane: CreateX Festival. Interactive lighting, projection and sound installation (viewed 28 August, 2016). http://fluiddimensions.tumblr.com/